Social Icons

linkedin vimeo vimeo youtube

Thursday, May 25, 2017

Some rough car previz with Maya´s Playblast and liquid render

Did the shading and lighting of the liquid simulation in this Porsche project. Besides I also created a very rough previsualization for timing and filming reference.
It was just playbasted from Mayas viewport, so nothing is rendered. 

Some pictures of the clip:

more after the break:













The previz clip:



The final clip:



created at Fiction Films GmbH

0 comments:

 

Total Pageviews

Clustermap