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Friday, November 28, 2014

Toon character animation for product visualization with Maya

For this project we used the character I created for a test animation. The character was created with Autodesk Character Generator and rigged with HumanIK.
The closeup scenes of the hands are key animated. The rest is just motion capture data attached to the HumanIK rig.
The shading was done with mental ray. The kitchen is custom modelled with Maya. I used arroway textures for the final look.



interior scene test renders: 


Thursday, November 20, 2014

 

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