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Thursday, July 10, 2014

Simple logo animation with Maya

This was just a basic logo animation of a sun. The model was created with Maya and rigged with a simple facial animation using blend shapes.




the animation:


Wednesday, July 9, 2014

Toon sketch render of a female character using mental ray and Photoshop filters

created this test animation of a character drawing using mental ray toon outlines and Photoshop filters. The character was created using Autodesk Character Generator and rigged using HumanIK.
The animation itself is just motion capture data , which was attached to the HumanIK rig. . 
The rendered animation was then imported to Photoshop, where the render was modified with various sketch filters.
Everything was composited in After Effects.

The test render was created for this project: link

The animated drawing:




The breakdown video: 


Monday, July 7, 2014

Robot animation with Maya and rendered with Arnold

Created the 3D scenes for this product film. The robot is CAD data imported to Maya. 
I did the rigging as well as shading and lighting of the 3D scenes. 
Shading was done with Arnold. The robot rig is just a simple setup with basic parent constraints. 
It was then animated with Maya. 



more:

Wednesday, July 2, 2014

Goodwood Festival of Speed 2014

Went to the Goodwood Festival of Speed last Sunday. It was again a great event as every year. :)
Did a short clip, but I prefer taking photos.

Video after the break:



Complete Gallerey here: link
 

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