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Friday, October 11, 2013

Confetti animation with ncloth in Maya

This is the final shot for a commercial we created at Fiction Films. The confetti animation is animated with ncloth in Maya. The shading was done with mental ray and composited with After Effects.

Sunday, September 15, 2013

Toon car ambient lighting with Maya and mental ray - breakdown

In this clip I tested the setup for some interior ambient lighting, which was used for a commercial.
The rendering was done with mental ray and compositing was done in After Effect.


The complete animation clip is here: 

Saturday, September 14, 2013

X-ray look render with mental ray and Maya

Did the complete animation for this project. The rigging of the folding canopy was done with plenty of lattice deformers that were parent constraint to the framing of the passenger boarding bridge. 
The shading is a simple x-ray shader created with mental ray using a sampler info node connected to a ramp. 

Client: Hübner
created at Ficiton Films GmbH

Sunday, July 21, 2013

Goodwood Festival of Speed 2013

Last weekend was again the annual Goodwood Festival of Speed. Was there on Sunday14th July.  This year they celebrated 50 years of Porsche 911. 

Took plenty of photos :) 
here the complete gallery: link

Thursday, June 20, 2013

Car animation with Craft and Maya

This project was animated with Craft 4 wheeler plugin for Maya and rendered with mental ray.
The interior electronic parts were CAD data, that was cleaned within Maya.

Wednesday, May 15, 2013

Simple car animation with Craft plugin for Maya

This was just a quick and simple animation created with Maya and rendered with mental ray. Originally the product render was only done for printing. The animation was done within a day. 
So it is rather rough. 
The car was rigged with 4-wheeler extended plugin for Maya. 

Friday, April 26, 2013

Craft car animation and HumanIK character

In this clip we used HumanIK to rig a generic character design. The car was again animated with the craft-4-wheeler plugin for Maya.
The CAD data was cleaned inside Maya.

Monday, April 1, 2013

Weather change time lapse - Maya cloud fluids and paint effects

Created this weather time lapse for a project. It was originally rendered in 6100 x 718 resolution at 60 fps, which was displayed on a big screen.
The clouds are just basic Maya fluids with animated texture position and colour.
I used several cloud layers. One render layer for those stratospheric clouds, one for those Cumulus clouds and one for some basic ground fog. 
The snow flakes are just some Paint Effects presets.
Due to a strict deadline it was rendered with Maya software render.

Friday, March 8, 2013

3D car animated with Craft 4 wheeler plugin in Maya

In this clip we used the transparent toon car to present interior electronic car parts. The car was rigged with Craft - 4- wheeler extended in Maya and shaded with mental ray. 
The environment is just a huge desert texture. 

Thursday, March 7, 2013

Transparent toon car shading with Maya - Breakdown

This is just the breakdown clip for shading a toon car with transparencies. It was shaded in Maya with mental ray. The white outlines are extruded tubes along the car mesh topology. It was composed and layered in After Effects.

Sunday, February 17, 2013

CGI car animated with Craft 4wheeler and rendered with Maya

Created the car animation for this corporate image spot. The car was animated in Maya with Craft animation 4wheeler extended and rendered with mental ray.

The car was shaded with some sort of toon shader, giving it a transparent feel. The toon outlines were extruded paths along NURBS curves.

Here a progress of the shaders being used:


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