Just added some control curves to the main body of my snail rig created with Maya. There were some issues with the constraints on the control curves, but I managed to fix those errors.
I still need to add a facial GUI for all the blendshapes, so animating the facial expressions will be easier. Probably will do that next weekend as well as doing some test animations.
Here a snapshot of the control curves:
Felt like updating my blog header. Initially I tried using some Java code, I found on the web to create a rotating banner, that randomly shows both headers.
Unfortunatelly the result wasnt as good as I hoped, besides the more gif animations have to be loaded by the browser the slower my blog.
Besides those gif animations dont work with the right frame rate in non- Mozilla browsers, which is a bit annoying.
here is the old header animation:
Also added a graphics background to my twitter page using the bird character from Ruffles.
http://twitter.com/animoremy second header animation, also outdated since i redesigned my whole blog. Didnt like those animated gifs anymore.