[3D] WIP snail body and shell texture - 1st test render
Here the snail body texture created with Photoshop. the render is just a quick test using the SSS mentalray shaders. Nothing is final its still WIP. Before I finalize the shaders I move on to rigging the creature.
Here the snail body texture:
and bump map:
This is just a test render: ( no occlusion pass, no final gather and no global illumination, just a plain render )
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