Sunday, March 8, 2009

[3D] WIP snail body and shell texture - 1st test render

Here the snail body texture created with Photoshop. the render is just a quick test using the SSS mentalray shaders. Nothing is final its still WIP.
Before I finalize the shaders I move on to rigging the creature.

Here the snail body texture:


and bump map:


This is just a test render: ( no occlusion pass, no final gather and no global illumination, just a plain render )

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