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Tuesday, February 10, 2009

[3D] Snail polygon model WIP - the body & face

Just finished the body and face for the snail character. Obviously its anatomically not correct, but I need the mouth so i can do some lip syncing.

Now I need to start developing the UV layout. Then follows texturing and rigging.
For the textures I will also create a bump map for the details as well as a specular map.

The snail. I will later add a tongue, which is necessary for my next animation:

Snail wireframe, no smoothing:

Mouth detail:



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