Just finished the body and face for the snail character. Obviously its anatomically not correct, but I need the mouth so i can do some lip syncing.
Now I need to start developing the UV layout. Then follows texturing and rigging.
For the textures I will also create a bump map for the details as well as a specular map.
The snail. I will later add a tongue, which is necessary for my next animation:
Snail wireframe, no smoothing: