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Tuesday, September 30, 2008

Maya rigging demo of a cartoon bird rig

My Maya rigging demonstration / showreel of a Maya cartoon bird rig with foldable wings and feathers, FK / IK switch and face control GUI.

created at University of Kent 2008 for the animated short "Ruffles".

Bird model was designed and created by Sun He, I just created the rig and animated it.






Saturday, August 30, 2008

Friday, July 18, 2008

Wednesday, May 21, 2008

Update of the custom car for Trackmania

Just updated the textures of the Porsche 914. They now got an alpha channel, which determines where the car is more or less reflective. So plastic parts and the tyres are more matte and less reflective than the metal surfaces.




Monday, May 19, 2008

Porsche 914 3D model for Trackmania

Well just managed to import the Porsche 914 to Trackmania. It was modeled with Maya, however had to be exported to 3ds Max, where it was cleaned up and then exported to a .3ds file.
Finally it could be converted into the Trackmania .gbx file. The textures were exported as .dds files

some in game shots. Still need to adjust the alpha channels, so its not too shiny :D

The car painter in the game:



Sunday, May 18, 2008

Low polygonal Porsche 914 with textures

Just finished the UV layout and texturing of the low polygonal car, that will hopefully be imported to Trackmania.


 

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