My Maya rigging demonstration / showreel of a Maya cartoon bird rig with foldable wings and feathers, FK / IK switch and face control GUI.
created at University of Kent 2008 for the animated short "Ruffles".
Bird model was designed and created by Sun He, I just created the rig and animated it.
Tuesday, September 30, 2008
Thursday, September 4, 2008
Monday, September 1, 2008
Saturday, August 30, 2008
Ruffles - 3d animated short created with Maya
We finally completed our Major Project for University of Kent, Ruffles a 3d animation created with Maya.
Friday, July 18, 2008
Maya test render of a steam train polygon model
Wednesday, May 21, 2008
Update of the custom car for Trackmania
Monday, May 19, 2008
Porsche 914 3D model for Trackmania
Well just managed to import the Porsche 914 to Trackmania. It was modeled with Maya, however had to be exported to 3ds Max, where it was cleaned up and then exported to a .3ds file.
Finally it could be converted into the Trackmania .gbx file. The textures were exported as .dds files
some in game shots. Still need to adjust the alpha channels, so its not too shiny :D
The car painter in the game:

Finally it could be converted into the Trackmania .gbx file. The textures were exported as .dds files
some in game shots. Still need to adjust the alpha channels, so its not too shiny :D
The car painter in the game:
Sunday, May 18, 2008
Low polygonal Porsche 914 with textures
Just finished the UV layout and texturing of the low polygonal car, that will hopefully be imported to Trackmania.

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