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Automotive renders and animations

rendered with mental ray or Arnold using Maya and Craft Director Studio

3D Modelling

CAD cleaning, 3D topology optimization or custom modelling

3D Modelling and Motion Graphics

toon shading with AiToon and animations with Mash

Modelling, Animation and Compositing

using Maya, Photoshop and After Effects

Character animation and rigging

using Maya, TSM, HumanIK, Adobe Fuse or Autodesk Character Generator

Sunday, April 7, 2019

Monday, March 18, 2019

Some custom 3D architecture and a TV render with Arnold

Those  images were just some basic previzualisation renders for a TV company. The TV was custom modelled as well as the 3D room architecture. 
Shading and texturing was done with Arnold and Maya. It is always the same room with testing different textures and materials. 

Friday, October 26, 2018

Previz render of some CAD loudspeakers with Arnold

just some basic Arnold renders of some loudspeaker and a bluetooth radio, which was imported to Maya as CAD files.
This was just some previsualization work.

Some Maya Mash network and Arnold x-ray shader

This was created for a Webpage intro. The brain and heart were shaded with Arnold using an x-ray shader by using the AiFacingRatio texture. 
The heart is simply rigged with bend and squash  deformers. 
The pulsating lights and blinking neuron network is just a simple Mash network with duplicated spheres growing and decreasing in dimension. The lighting was created in After Effects. 

Complete clip after the break: 

Sunday, August 26, 2018

Bending glass with Maya and Arnold

Did the 3D for this clip. Its just a polygon plane bending around an arm with bend deformers. 
The shading was done with Arnold.

created at Fiction Films GmbH


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